The Legend of Mythann
Alida has come a long way since her quiet beginnings as a garden gnome in the backwoods town of Mountainroot. When the Galmion army attempted to draft this firey three-foot-tall fighting machine into service, Alida and her friend Jordax fought back, raising an army of malcontents in the town to stick it to the king of Galmion.
Although their rebellion did not put an end to the Galmion king’s warmongering, Alida and Jordax escaped into the mountains after making a valiant stand. It wasn’t long before they stumbled upon an incompetent Galmion spy, who was easily subdued by a gnome, a half-orc and a tiger. Alida immediately volunteered to kill the spy, but after Jordax allowed him to introduce himself it seemed too low to kill something with a name. Samos, a ridiculously easy mark for Alida’s teasing and totally worth all the money she spent keeping him around, has become an indispensable (if accident prone) member of the party.
Alida is a cleric who spends most of her time in combat healing Samos or telling party member to get their own band-aid. She also occasionally whacks something, to limited effect. If you need an expert on “the planes,” Alida is happy to act as the resident know-it-all. She has made a number of new friends along the way, including Ivy (an ally in the incessant teasing of Samos), Ishmuck (who likes to smash goat!), and Captain Drake (whose party boat is always open to Alida and her companions).